Struct winapi::d3d9types::D3DRANGE
[-] [+]
[src]
pub struct D3DRANGE {
pub Offset: UINT,
pub Size: UINT,
}Fields
Offset | |
Size |
pub struct D3DRANGE {
pub Offset: UINT,
pub Size: UINT,
}Offset | |
Size |
impl Debug for D3DRANGEimpl Copy for D3DRANGEimpl Clone for D3DRANGEfn clone(&self) -> D3DRANGEfn clone_from(&mut self, source: &Self)
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