pub struct IDirect3DTexture9Vtbl {
pub QueryInterface: Option<unsafe extern "system" fn(This: *mut IDirect3DTexture9, riid: *const IID, ppvObj: *mut *mut VOID) -> HRESULT>,
pub AddRef: Option<unsafe extern "system" fn(This: *mut IDirect3DTexture9) -> *mut IDirect3DTexture9>,
pub Release: Option<unsafe extern "system" fn(This: *mut IDirect3DTexture9) -> *mut IDirect3DTexture9>,
pub GetDevice: Option<unsafe extern "system" fn(This: *mut IDirect3DTexture9, ppDevice: *mut *mut IDirect3DDevice9) -> HRESULT>,
pub SetPrivateData: Option<unsafe extern "system" fn(This: *mut IDirect3DTexture9, refguid: *const GUID, pData: *const VOID, SizeOfData: DWORD, Flags: DWORD) -> HRESULT>,
pub GetPrivateData: Option<unsafe extern "system" fn(This: *mut IDirect3DTexture9, refguid: *const GUID, pData: *mut VOID, pSizeOfData: *mut DWORD) -> HRESULT>,
pub FreePrivateData: Option<unsafe extern "system" fn(This: *mut IDirect3DTexture9, refguid: *const GUID) -> HRESULT>,
pub SetPriority: Option<unsafe extern "system" fn(This: *mut IDirect3DTexture9, PriorityNew: DWORD) -> DWORD>,
pub GetPriority: Option<unsafe extern "system" fn(This: *mut IDirect3DTexture9) -> *mut IDirect3DTexture9>,
pub PreLoad: Option<unsafe extern "system" fn(This: *mut IDirect3DTexture9)>,
pub GetType: Option<unsafe extern "system" fn(This: *mut IDirect3DTexture9) -> *mut IDirect3DTexture9>,
pub SetLOD: Option<unsafe extern "system" fn(This: *mut IDirect3DTexture9, LODNew: DWORD) -> DWORD>,
pub GetLOD: Option<unsafe extern "system" fn(This: *mut IDirect3DTexture9) -> *mut IDirect3DTexture9>,
pub GetLevelCount: Option<unsafe extern "system" fn(This: *mut IDirect3DTexture9) -> *mut IDirect3DTexture9>,
pub SetAutoGenFilterType: Option<unsafe extern "system" fn(This: *mut IDirect3DTexture9, FilterType: D3DTEXTUREFILTERTYPE) -> HRESULT>,
pub GetAutoGenFilterType: Option<unsafe extern "system" fn(This: *mut IDirect3DTexture9) -> D3DTEXTUREFILTERTYPE>,
pub GenerateMipSubLevels: Option<unsafe extern "system" fn(This: *mut IDirect3DTexture9)>,
pub GetLevelDesc: Option<unsafe extern "system" fn(This: *mut IDirect3DTexture9, Level: UINT, pDesc: *mut D3DSURFACE_DESC) -> HRESULT>,
pub GetSurfaceLevel: Option<unsafe extern "system" fn(This: *mut IDirect3DTexture9, Level: UINT, ppSurfaceLevel: *mut *mut IDirect3DSurface9) -> HRESULT>,
pub LockRect: Option<unsafe extern "system" fn(This: *mut IDirect3DTexture9, Level: UINT, pLockedRect: *mut D3DLOCKED_RECT, pRect: *const RECT, Flags: DWORD) -> HRESULT>,
pub UnlockRect: Option<unsafe extern "system" fn(This: *mut IDirect3DTexture9, Level: UINT) -> HRESULT>,
pub AddDirtyRect: Option<unsafe extern "system" fn(This: *mut IDirect3DTexture9, pDirtyRect: *const RECT) -> HRESULT>,
}
Fields
QueryInterface | |
AddRef | |
Release | |
GetDevice | |
SetPrivateData | |
GetPrivateData | |
FreePrivateData | |
SetPriority | |
GetPriority | |
PreLoad | |
GetType | |
SetLOD | |
GetLOD | |
GetLevelCount | |
SetAutoGenFilterType | |
GetAutoGenFilterType | |
GenerateMipSubLevels | |
GetLevelDesc | |
GetSurfaceLevel | |
LockRect | |
UnlockRect | |
AddDirtyRect | |