Struct winapi::d3d9::IDirect3DSwapChain9Vtbl [-] [+] [src]

pub struct IDirect3DSwapChain9Vtbl {
    pub QueryInterface: Option<unsafe  extern "system" fn(This: *mut IDirect3DSwapChain9, riid: *const IID, ppvObj: *mut *mut VOID) -> HRESULT>,
    pub AddRef: Option<unsafe  extern "system" fn(This: *mut IDirect3DSwapChain9) -> *mut IDirect3DSwapChain9>,
    pub Release: Option<unsafe  extern "system" fn(This: *mut IDirect3DSwapChain9) -> *mut IDirect3DSwapChain9>,
    pub Present: Option<unsafe  extern "system" fn(This: *mut IDirect3DSwapChain9, pSourceRect: *const RECT, pDestRect: *const RECT, hDestWindowOverride: HWND, pDirtyRegion: *const RGNDATA, dwFlags: DWORD) -> HRESULT>,
    pub GetFrontBufferData: Option<unsafe  extern "system" fn(This: *mut IDirect3DSwapChain9, pDestSurface: *mut IDirect3DSurface9) -> HRESULT>,
    pub GetBackBuffer: Option<unsafe  extern "system" fn(This: *mut IDirect3DSwapChain9, iBackBuffer: UINT, Type: D3DBACKBUFFER_TYPE, ppBackBuffer: *mut *mut IDirect3DSurface9) -> HRESULT>,
    pub GetRasterStatus: Option<unsafe  extern "system" fn(This: *mut IDirect3DSwapChain9, pRasterStatus: *mut D3DRASTER_STATUS) -> HRESULT>,
    pub GetDisplayMode: Option<unsafe  extern "system" fn(This: *mut IDirect3DSwapChain9, pMode: *mut D3DDISPLAYMODE) -> HRESULT>,
    pub GetDevice: Option<unsafe  extern "system" fn(This: *mut IDirect3DSwapChain9, ppDevice: *mut *mut IDirect3DDevice9) -> HRESULT>,
    pub GetPresentParameters: Option<unsafe  extern "system" fn(This: *mut IDirect3DSwapChain9, pPresentationParameters: *mut D3DPRESENT_PARAMETERS) -> HRESULT>,
}

Fields

QueryInterface
AddRef
Release
Present
GetFrontBufferData
GetBackBuffer
GetRasterStatus
GetDisplayMode
GetDevice
GetPresentParameters