Struct winapi::d3d9::IDirect3DBaseTexture9Vtbl [-] [+] [src]

pub struct IDirect3DBaseTexture9Vtbl {
    pub QueryInterface: Option<unsafe  extern "system" fn(This: *mut IDirect3DBaseTexture9, riid: *const IID, ppvObj: *mut *mut VOID) -> HRESULT>,
    pub AddRef: Option<unsafe  extern "system" fn(This: *mut IDirect3DBaseTexture9) -> *mut IDirect3DBaseTexture9>,
    pub Release: Option<unsafe  extern "system" fn(This: *mut IDirect3DBaseTexture9) -> *mut IDirect3DBaseTexture9>,
    pub GetDevice: Option<unsafe  extern "system" fn(This: *mut IDirect3DBaseTexture9, ppDevice: *mut *mut IDirect3DDevice9) -> HRESULT>,
    pub SetPrivateData: Option<unsafe  extern "system" fn(This: *mut IDirect3DBaseTexture9, refguid: *const GUID, pData: *const VOID, SizeOfData: DWORD, Flags: DWORD) -> HRESULT>,
    pub GetPrivateData: Option<unsafe  extern "system" fn(This: *mut IDirect3DBaseTexture9, refguid: *const GUID, pData: *mut VOID, pSizeOfData: *mut DWORD) -> HRESULT>,
    pub FreePrivateData: Option<unsafe  extern "system" fn(This: *mut IDirect3DBaseTexture9, refguid: *const GUID) -> HRESULT>,
    pub SetPriority: Option<unsafe  extern "system" fn(This: *mut IDirect3DBaseTexture9, PriorityNew: DWORD) -> DWORD>,
    pub GetPriority: Option<unsafe  extern "system" fn(This: *mut IDirect3DBaseTexture9) -> *mut IDirect3DBaseTexture9>,
    pub PreLoad: Option<unsafe  extern "system" fn(This: *mut IDirect3DBaseTexture9)>,
    pub GetType: Option<unsafe  extern "system" fn(This: *mut IDirect3DBaseTexture9) -> *mut IDirect3DBaseTexture9>,
    pub SetLOD: Option<unsafe  extern "system" fn(This: *mut IDirect3DBaseTexture9, LODNew: DWORD) -> DWORD>,
    pub GetLOD: Option<unsafe  extern "system" fn(This: *mut IDirect3DBaseTexture9) -> *mut IDirect3DBaseTexture9>,
    pub GetLevelCount: Option<unsafe  extern "system" fn(This: *mut IDirect3DBaseTexture9) -> *mut IDirect3DBaseTexture9>,
    pub SetAutoGenFilterType: Option<unsafe  extern "system" fn(This: *mut IDirect3DBaseTexture9, FilterType: D3DTEXTUREFILTERTYPE) -> HRESULT>,
    pub GetAutoGenFilterType: Option<unsafe  extern "system" fn(This: *mut IDirect3DBaseTexture9) -> D3DTEXTUREFILTERTYPE>,
    pub GenerateMipSubLevels: Option<unsafe  extern "system" fn(This: *mut IDirect3DBaseTexture9)>,
}

Fields

QueryInterface
AddRef
Release
GetDevice
SetPrivateData
GetPrivateData
FreePrivateData
SetPriority
GetPriority
PreLoad
GetType
SetLOD
GetLOD
GetLevelCount
SetAutoGenFilterType
GetAutoGenFilterType
GenerateMipSubLevels