pub struct IDirect3D9Vtbl {
pub QueryInterface: Option<unsafe extern "system" fn(This: *mut IDirect3D9, riid: *const IID, ppvObj: *mut *mut VOID) -> HRESULT>,
pub AddRef: Option<unsafe extern "system" fn(This: *mut IDirect3D9) -> *mut IDirect3D9>,
pub Release: Option<unsafe extern "system" fn(This: *mut IDirect3D9) -> *mut IDirect3D9>,
pub RegisterSoftwareDevice: Option<unsafe extern "system" fn(This: *mut IDirect3D9, pInitializeFunction: *mut VOID) -> HRESULT>,
pub GetAdapterCount: Option<unsafe extern "system" fn(This: *mut IDirect3D9) -> *mut IDirect3D9>,
pub GetAdapterIdentifier: Option<unsafe extern "system" fn(This: *mut IDirect3D9, Adapter: UINT, Flags: DWORD, pIdentifier: *mut D3DADAPTER_IDENTIFIER9) -> HRESULT>,
pub GetAdapterModeCount: Option<unsafe extern "system" fn(This: *mut IDirect3D9, Adapter: UINT, Format: D3DFORMAT) -> UINT>,
pub EnumAdapterModes: Option<unsafe extern "system" fn(This: *mut IDirect3D9, Adapter: UINT, Format: D3DFORMAT, Mode: UINT, pMode: *mut D3DDISPLAYMODE) -> HRESULT>,
pub GetAdapterDisplayMode: Option<unsafe extern "system" fn(This: *mut IDirect3D9, Adapter: UINT, pMode: *mut D3DDISPLAYMODE) -> HRESULT>,
pub CheckDeviceType: Option<unsafe extern "system" fn(This: *mut IDirect3D9, Adapter: UINT, DevType: D3DDEVTYPE, AdapterFormat: D3DFORMAT, BackBufferFormat: D3DFORMAT, bWindowed: BOOL) -> HRESULT>,
pub CheckDeviceFormat: Option<unsafe extern "system" fn(This: *mut IDirect3D9, Adapter: UINT, DeviceType: D3DDEVTYPE, AdapterFormat: D3DFORMAT, Usage: DWORD, RType: D3DRESOURCETYPE, CheckFormat: D3DFORMAT) -> HRESULT>,
pub CheckDeviceMultiSampleType: Option<unsafe extern "system" fn(This: *mut IDirect3D9, Adapter: UINT, DeviceType: D3DDEVTYPE, SurfaceFormat: D3DFORMAT, Windowed: BOOL, MultiSampleType: D3DMULTISAMPLE_TYPE, pQualityLevels: *mut DWORD) -> HRESULT>,
pub CheckDepthStencilMatch: Option<unsafe extern "system" fn(This: *mut IDirect3D9, Adapter: UINT, DeviceType: D3DDEVTYPE, AdapterFormat: D3DFORMAT, RenderTargetFormat: D3DFORMAT, DepthStencilFormat: D3DFORMAT) -> HRESULT>,
pub CheckDeviceFormatConversion: Option<unsafe extern "system" fn(This: *mut IDirect3D9, Adapter: UINT, DeviceType: D3DDEVTYPE, SourceFormat: D3DFORMAT, TargetFormat: D3DFORMAT) -> HRESULT>,
pub GetDeviceCaps: Option<unsafe extern "system" fn(This: *mut IDirect3D9, Adapter: UINT, DeviceType: D3DDEVTYPE, pCaps: *mut D3DCAPS9) -> HRESULT>,
pub GetAdapterMonitor: Option<unsafe extern "system" fn(This: *mut IDirect3D9, Adapter: UINT) -> HMONITOR>,
pub CreateDevice: Option<unsafe extern "system" fn(This: *mut IDirect3D9, Adapter: UINT, DeviceType: D3DDEVTYPE, hFocusWindow: HWND, BehaviorFlags: DWORD, pPresentationParameters: *mut D3DPRESENT_PARAMETERS, ppReturnedDeviceInterface: *mut *mut IDirect3DDevice9) -> HRESULT>,
}
Fields
QueryInterface | |
AddRef | |
Release | |
RegisterSoftwareDevice | |
GetAdapterCount | |
GetAdapterIdentifier | |
GetAdapterModeCount | |
EnumAdapterModes | |
GetAdapterDisplayMode | |
CheckDeviceType | |
CheckDeviceFormat | |
CheckDeviceMultiSampleType | |
CheckDepthStencilMatch | |
CheckDeviceFormatConversion | |
GetDeviceCaps | |
GetAdapterMonitor | |
CreateDevice | |