Struct rovr::HmdDisplay
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[src]
pub struct HmdDisplay { pub id: HmdDisplayId, pub x: i32, pub y: i32, pub width: u32, pub height: u32, }
Full details about the system display representing this Hmd. These should be used to find the correct monitor on which to prepare a rendering window.
Fields
id | Identifier for this monitor, if available. |
x | Left edge of the display region. |
y | Top edge of the display region. |
width | Width of the display region. |
height | Height of the display region. |