Struct rovr::Hmd
[-] [+]
[src]
pub struct Hmd { // some fields omitted }
An initialized HMD.
Methods
impl Hmd
fn render_to<'a>(&'a self, target: &'a RenderTarget) -> Result<RenderContext, OculusError>
Create a RenderContext
for this headset.
fn resolution(&self) -> (u32, u32)
Returns a (width, height)
pair representing the native resolution of the HMD.
fn get_display(&self) -> HmdDisplay
Return details about the display representing this headset.